Contract template for UX designers

UX projects drift when the client approves wireframes, then a new stakeholder joins and reopens the structure during high-fidelity design. Or development starts and the team asks for screens that were never in scope, like empty states, error states and admin views. A contract with phase approvals and a defined handoff gives you a clear point to price that work.

Research adds a layer most design contracts do not have: personal data. Interview recordings and notes about real users need to be stored and deleted under rules both sides agree on. It is also worth stating that you cannot promise outcomes from research, only that you will run it properly.

Not legal advice. This is a plain-language starting point, not a contract drafted for your situation or your country. For anything large or unusual, have a lawyer where you work read it before you sign.

Clauses specific to UX designers

The clauses every freelance contract needs

A plain-language sample

Copy it, fill in the brackets, and cut what doesn't apply. Shorter is fine as long as the scope, the money and the rights are clear.

1. Parties

This agreement is between [Your name or business], the UX designer ("we"), and [Client legal name], the client ("you"), and starts on [date].

2. The work

We will deliver the work described in quote [number], dated [date]. Anything not listed there is outside this agreement and will be quoted separately before we start on it.

3. Phase approvals

Each phase ends with written approval of its deliverables. Changes to an approved phase are billed as additional work.

4. Screens in scope

The design covers the flows and screens listed in the quote. States and screens not listed, such as admin views, are quoted separately.

5. Research data

Recordings and notes from user research are stored securely, shared only with the client, and deleted after the period stated in the quote. Participants give consent before sessions.

6. Incentives and recruitment

Participant incentives and recruitment costs are paid by the client, either directly or at cost through the designer, as stated in the quote.

7. Files and ownership

On full payment, the client owns the final design files. The designer may keep its own templates, components and methods for other work.

8. Development

The designer supports implementation for the hours stated in the quote. The designer is not responsible for how the design is built or for development delays.

9. Fees and payment

The fee is [amount and currency]. We invoice [a deposit of X on signing and the balance on delivery / monthly in arrears]. Invoices are due within [14] days. If an invoice is more than [14] days late we may pause work until it is paid.

10. Changes

The quote includes [number] rounds of revisions. Further changes, or changes to work you have already approved, are charged at [rate] once you have agreed to the cost in writing.

11. Delays

Dates in the quote assume you send feedback and material on time. If you are late, the dates move by at least the same amount.

12. Confidentiality

We both keep the other's non-public information confidential, during this project and after it ends.

13. Ending the agreement

Either of us can end this agreement with [14] days' written notice. You pay for the work done up to the end date, and anything already paid for is yours to use under the terms above.

14. Liability

Neither of us is liable for indirect or consequential losses. Our total liability under this agreement is limited to the fees you have paid under it.

15. Law

This agreement is governed by the law of [country], and disputes are heard by the courts of [city or country].

Signatures

UX designer: [name, date]. Client: [name, title, date].

Questions UX designers ask

Who owns the Figma files in a UX project?

Whoever the contract says, usually the client on full payment. Agree where the files live: in your workspace with a transfer at the end, or in the client's workspace from the start.

How should a UX designer handle user research recordings?

Get consent from participants, store recordings securely, share them only with the client, and delete them after an agreed period. Put the period in the contract so both sides know when it happens.

What if developers need screens that were not designed?

Treat them as a change. The contract should list the screens and flows in scope and say that anything else is quoted separately, even if each extra screen is small.

Get it signed without printing it

OIO has contract templates built in (service agreement, retainer, IP assignment, NDA) that you edit to fit, sign in the Sign app and send as a PDF. The contract sits next to the project and its invoices. Free plan, no card.

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Also for UX designers: invoice template and quote template. Contract templates for related trades: web developers, software developers, graphic designers, data analysts. Or browse all contract templates.